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Arma 3 server fps
Arma 3 server fps







arma 3 server fps

The biggest change is noticed with asymmetric objectives. I have noticed Civilian objectives not having a huge impact so not having filters on them shouldn't be much an issue.

  • The last thing you can do is lower your objective counts.
  • If you see performance increase while lowering AI count, consider using headless clients to increase AI count (a good rule of thumb is max 300 AI per HC).
  • Check that ALiVE uses your HCs if you have any (in the ALiVE_Required module > AI Distribution > Headless Clients).
  • Test the missing with less than 50 units spawned at the same time.
  • arma 3 server fps

    Run spawn forEach diag_activeMissionFSMs globally in the debug console, it should output all FSM scripts running on the server, look for anything out-of-the-ordinary.Check that the number is not anomaly high. This represents the amount of scripts running on the server. Run hint str diag_activeScripts globally in the debug console, it should output something like this.1: Check for abusive scripts: (commands below).Server-sided scripts (included in the mission file BUT ALSO IN MODS!!).Server-sided FPS can be affected by the following: (ordered by amount of influence).You should get at least 10FPS to get playable performances. If you notice your FPS counter below 24 you can try and gain a few using mission & server optimizing. To see the server-sided FPS counter, login as an admin (using '#login password' in the in-game text chat) and use the command '#monitor t' in the in-game text chat where t is a time in seconds (i.e. The server FPS are only related to calculating AI movements and scripts, anything over 24FPS is overkill. This is mostly affected by the amount of geometry (objects) arma has to render. The client FPS are the frames per second a user gets on his machine. 'I am getting low server-side FPS on my mission' SL: Solo (an issue noticed in solo campaigns hosted on the local machine).CS: Client sided (an issue noticed by users and unrelated to the server).LS: Local server (a server hosted on your personal machine).DS: Dedicated server (on a game hosting or a VPS hosting).3.6 My Game Crashes on loading a mission on X map with ALiVEĬommon ALiVE issues and their troubleshootsįor the following section, the tags represent where the issue is located:.3.3 Mission takes a very long time to load.3.2 I'm getting an error with placement modules and markers.

    #ARMA 3 SERVER FPS MOD#

    3.1 I get this message when trying to use the Alive mod.1.8 'ACE (or other) IEDs in the IED module do not explode'.1.7 'My Game Crashes on loading a mission on X map with ALiVE'.1.5 'Mission takes a very long time to load / Infinite Load Screen'.1.4 'I'm getting an error with placement modules and markers'.1.3 'I get this message when trying to use the Alive mod'.1.2 'All my spawned AIs defaulted to CSAT and NATO units'.1.1 'I am getting low server-side FPS on my mission'.1 Common ALiVE issues and their troubleshoots.









    Arma 3 server fps